Calicollector: Scavenger VR Game

VRGame DesignUnity
January 2020 - May 2020

This scavenger hunt-styled VR game is my first completed virtual experience. You play as Cali, a mother cat, and need to explore your house and backyard to find food and toys to entertain your kittens. This game was made in collaboration with four 3D modelers, while I developed the environment, physics, UX, and UI.

Background

This was my first completed VR game. I set out with a few of my friends collaborating virtually to use this as an experience to explore as many aspects of Virtual Reality design as possible in a compact package.

Objective

Create a scavenger hunt-based VR game that allows players to explore a suburban home from the perspective of a house cat.

Demonstration

Core Features

Basic interactions and accessibility were key priorities in development.

Core game interactions

Core game interactions

Accessibility features

Accessibility features

Environment Design

The game features multiple carefully designed environments for exploration.

Environment design goals

Environment design goals

Scene management system

Scene management system

Overview of game environments

Overview of game environments

Game Environments

Players can explore three distinct areas:

Tutorial Area

Tutorial Area

Outdoor Environment

Outdoor Environment

Indoor Environment

Indoor Environment

Asset Design

Custom assets and UI elements enhance the player experience.

UI and player elements

UI and player elements

Collectible items

Collectible items

Key Features

  • First-person VR exploration game
  • Multiple interactive environments
  • Custom asset integration
  • Accessibility-focused design
  • Collaborative development

Tech Stack

UnityVRC#Cinema 4D

Links